The Future of Galaxy in Turmoil

Dear Galaxy in Turmoil community,

It is with a humble heart that I’m writing this message to you, the community. As of late, we have been creating a big media buzz with the announcement of our on Steam distribution deal. We have garnered a growing fan base of over 30,000 people in a little over three months. We have showcased original music and even announced our new charity The Frontwire Foundation, none of which could have been made possible without the support from all of you. It’s crazy! Our hopes have been so high, we could almost touch the clouds. That is why the nature of this letter is so bitter-sweet.

On Wednesday June 22, 2016, we received a letter from Lucasfilm requesting that we halt production of Galaxy in Turmoil with any Star Wars related IP at once. Rather than laying down at the first sign of trouble, I requested a meeting with the Lucasfilm executives to discuss our project and to find some common ground to work with. Honestly, I didn’t expect too much negotiation to occur. But much to my surprise, executives at the top of Lucasfilm agreed to meet. A week later, that meeting took place.

I had the pleasure of sitting down via phone and speaking with two of the top decision makers at Lucasfilm. Before I go any further, let it be known that the people I spoke with are really great people and it was a pleasure to be able to speak with them. I only wish we were able to speak and conduct business on different terms.

During our meeting, there was a fair share of both lighthearted and serious moments. LucasFilm informed me that although they would of been open to the idea of negotiating a license for Frontwire to work on the Star Wars IP, that they are not able to due to their contract with Electronic Arts (EA). I was told that Lucasfilm had already spoken with EA about Galaxy in Turmoil and that EA expressed no desire in letting our project continue. Their main concern was due to the possibility of Galaxy in Turmoil taking away attention from their Battlefront franchise. I tried to pitch the idea about putting Galaxy in Turmoil behind EA’s paywall but was told that EA had previously rejected that proposition as well. Due to their exclusive contract with EA, Lucasfilm was contractually obligated to deny our request for the use of the Star Wars IP for Galaxy in Turmoil based on EA’s decision. We tried to reach out to EA directly for more information, but we have so far gotten no response.

Let me stop for a moment. I do not for a second hold any grudge against Electronic Arts and/or Lucasfilm, and neither should our community. The Star Wars brand is a highly valuable and lucrative brand. I would expect nothing less from Lucasfilm than to do everything they can to protect and preserve their intellectual property. As for EA they have an extremely expensive and profitable production contract with Lucasfilm. Likewise, EA has done what they felt they needed to do and if I were in the same position, I hope I would also do anything to protect my golden egg. While I do wish EA would realize that backing a free fan game would actually be an effective way to help and promote their brand, their decision is final, and we as both a business and as a community must respect that.

While I and our attorneys still believe that we fall under the Fair Use law, I have no desire to get into any type of legal battle with Lucasfilm, and lose due to the sheer amount of money Lucasfilm has. As a businessman, I have enough respect for other companies and their intellectual properties to not put up a fight that should not be fought in the first place. At the end of the day Star Wars is Lucasfilm’s property, and they have every right to request Frontwire stop using their IP, even if we believe that we were within legal limits. In a perfect world, they will see we were team players and we may just have the chance to work with them in the distant future.

Most likely, you are asking yourself “what does this mean for Galaxy in Turmoil?“ Our highly publicized project as you have come to know it will no longer be a Star Wars game inspired by Battlefront. However, there is a new hope (Sorry, I had to slip that in!). Upon speaking with Lucasfilm, they informed us that they have no issue with a Battlefront inspired game that is not using the Star Wars IP itself. Regardless of what some have said, all of our code, sounds and many other non-Star Wars assets have been created in-house, which means they are indeed owned by us.

Going forward, Frontwire Studios will be pivoting away from Star Wars and embarking on a mission to create a new, original game in a never before seen universe. Our game will still have massive 64-player battles, ground-to-space combat, destructible capital ships, and a full single-player campaign. We will also still be releasing Galaxy in Turmoil on Steam as planned and it will remain a free game. No, we will not be adding any micro transactions or pay-to-win content. When Frontwire Studios makes a promise, we keep it. With that being said, we will still create the game you have all wanted and deserved, even if it turns out to not be Star Wars-related.

I am sure you are wondering about the monetary side of Galaxy in Turmoil. We do have plans to crowdfund GiT in the future. However, we have decided that we will not crowdfund until we can release a fully playable demo consisting of a single player mission & at least two multiplayer maps with a single gamemode. Too often have we seen video game projects crowdfund, make a boat load of cash and then die out leaving the community empty handed. We refuse to be another statistic. That’s why we’re not accepting any donations until we have something you can play first hand before deciding to back us monetarily. Our team has been hard at work creating this new universe and are excited to continue to share new and exciting information with you over the next coming weeks. For more information on the game’s progress, story and overall development, be sure to keep an eye on the game’s official website located at http://git.frontwirestudios.com

Now, being that Star Wars: Galaxy in Turmoil is no more, we have decided to release a few unreleased items from our project that were so painstakingly developed by the team. We hope you have enjoyed the experience and excitement Galaxy in Turmoil has brought thus far. Please stick around to see how we pivot to a brand new IP. I promise it will be something you will not want to miss out on. Our team had a creative meeting last night and let me be the first to tell you that we are all extremely excited about the new direction that GiT is taking, and we know the story we are going to put out will blow you away.

Should you have any questions or concerns, please do not hesitate to hop onto our Discord server and ask one of our team members.

From the bottom of my heart, thank you all for your continued support of both Frontwire Studios and Galaxy in Turmoil. I look forward to continuing this ride together as we move forward with the brand new Galaxy in Turmoil universe.

 

All the best,

Tony Romanelli
President, Frontwire Studios

 

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  • author image
    Gamemaster 648 Reply
    Jul 31, 2016 @ 18:14 pm

    The new website is awesome

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    nico bahr Reply
    Jul 31, 2016 @ 18:52 pm

    You know what.. they didn’t accept it because they KNOW that YOU are way better when it comes to making games.. look at the old Battlefront ..a dream.. look at the new one.. a nightmare ! EA is going to fail soon.. they just have to fail Battlefield.. and it’s over !

    I’d love a world without EA. Would be a way better world.

    Thank you so much for atleast trying to revive Battlefront.. hope we see some other awesome games by Frontwire in the next years 😀

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    Jul 31, 2016 @ 19:10 pm

    so just the game will be released on steam or not ? ;-;

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      Axel De Block
      Aug 3, 2016 @ 21:33 pm

      They will still be releasing Galaxy in Turmoil on steam but it will no longer be with the Star Wars theme. They are changing the assets that resemble Star Wars they are using into their own Intellectual Property and ideas.

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    Delorean Reply
    Jul 31, 2016 @ 19:16 pm

    It is very good game

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    Maximus Reply
    Jul 31, 2016 @ 19:17 pm

    Someone should start a petition to have EA meet with Frontwire personally to discuss GiT, and it could work

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    SWOTFAN25 Reply
    Jul 31, 2016 @ 19:17 pm

    I now have nothing to live for except apeiron’s KOTOR and that will probably get cancelled as well

    • author image
      Darth Brine
      Aug 7, 2016 @ 2:41 am

      No apeiron’s KOTOR is considered a mod not a standalone so it will not be cancelled and Kotor is not contracted from EA and is not under a IP or a copyright.

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    Dadster Reply
    Jul 31, 2016 @ 19:44 pm

    Well done keep up the good work

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    Tyrone Reply
    Jul 31, 2016 @ 19:47 pm

    so does this mean no mire star wars from you guys?

  • author image
    Edward Reply
    Jul 31, 2016 @ 20:12 pm

    You guys should ask EA before started making this game. it was wasteful.

  • author image
    Jul 31, 2016 @ 20:20 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    Jul 31, 2016 @ 20:21 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    Jul 31, 2016 @ 20:34 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    HaloLegend259 Reply
    Jul 31, 2016 @ 20:39 pm

    Head over to http://www.ipetitions.com/petition/galaxy-in-turmoil-team-meet-ea where i created a petition for EA to meet FrontWire Studios

  • author image
    Jul 31, 2016 @ 20:57 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    Jul 31, 2016 @ 21:03 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    Jul 31, 2016 @ 21:19 pm

    […] best way to distribution negotiations with Valve about releasing the sport to the general public, according to a June 4th blog. On the time, they have been stunned that EA and Lucasfilm hadn’t intervened. […]

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    Michael Shorkey Reply
    Jul 31, 2016 @ 21:27 pm

    I am glad that the game will continue, just under a different identity. There is one thing that I would like to ask for the game… I would love for there to me close to 4, 5 or even more playable factions (Since there were 4 in the classic BF games) each with unique units/vehicles. Also if you have an Instant Action mode (Which I hope you do), I would not only like to choose the map or match details/options, but also which factions are in the battle. Say you choose one army and prefer that particular one, and to prove your love for that faction you want to take on all other factions, you should be able to do that. Maybe even for fun you battle the same one, say Rebels vs Rebels as an example. Here are some examples of factions I’d love to possibly see in this new Sci-Fi mythology…

    *Robots
    *Evil Galactic Empire
    *Reptilians
    *Gillmen
    *Insects
    *Space Elves
    *Good Galactic Republic/Alliance
    *Apes
    etc…

    I hope this game gets bigger and maybe even gets a console release.

    • author image
      Gistecxh
      Jul 31, 2016 @ 21:34 pm

      Using the words “Galactic Empire” might not be safe.

  • author image
    Ap Reply
    Jul 31, 2016 @ 21:57 pm

    Everybody knew this was going to happen and so did you.
    Just do what you were planning to do anyway, which is rebranding everything to not be actual Star Wars stuff.

  • author image
    Jul 31, 2016 @ 22:30 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

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    Leonardo Rafael Reply
    Jul 31, 2016 @ 22:48 pm

    Well, there are stories of a game who wanted to be a Star Wars, but finished being a Mass Effect. I have fait in you, guys, and “galaxie in turmoil” is still good game name.

  • author image
    Aug 1, 2016 @ 0:00 am

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

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    Joshua Reply
    Aug 1, 2016 @ 1:24 am

    How far back will this set y’all? A year? Just curious. Thank-you for acting with integrity in this hard time. I really look forward to seeing what y’all come out with!!!
    To what level can you not use star wars design/items?
    Thanks
    Joshua
    (Are y’all going to have a melee option?)

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    Jackie Chan Reply
    Aug 1, 2016 @ 1:27 am

    My suggestion is to make an official star wars mod. quickly make the game, like the base assets and engine and maybe a level or two. then release an official mod, which has all the star wars content.

  • author image
    Aug 1, 2016 @ 2:01 am

    […] The future of Galaxy in Turmoil [Frontwire Studios] […]

  • author image
    Aug 1, 2016 @ 2:45 am

    […] The future of Galaxy in Turmoil [Frontwire Studios] […]

  • author image
    Winder Sun Reply
    Aug 1, 2016 @ 5:39 am

    Of course EA refuses to let you cooperate, they failed to make a “Battlefront” game a Battlefront game. And now they have to do anything to stop anyone from making a better game than their crap Star War-skinned Battlefield, to uphold DiCE’s their own reputation. It’s not about the money *now*; it’s about the money lost in the future with DiCE humiliated,

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    Riptor25 Reply
    Aug 1, 2016 @ 5:45 am

    Will you be allowing mods through the Steam Workshop? I could see fan-built SW content being available as a mod without any problems.

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    Steven Ivan Reply
    Aug 1, 2016 @ 6:07 am

    Screw EA I SWEAR I will never buy another game made from them and I encourage all of you to do the same until they 180 this decision! Let’s show them what happens when they fuck with the Star Wars fanbase

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    Extrevious Reply
    Aug 1, 2016 @ 6:54 am

    It’s incredibly humbling to see a game company with such integrity. I know it must be absolutely gutting, no devastated that all this happened but from the ashes comes something beautiful, and hey if you can take one thing from this its that EA have probably realised if this game was released then they would have to compete with something that not only had more content but the game hasn’t even been released and it looks better but the game is free to play as well! I’m sure that this new IP will get very popular especially since this whole debarcle with EA will be circulating around the Internet and people will be realising the real quality of your work. If there’s one company I can compare you guys with, it’s CD projekt red, we need more game companies who really care about their customers!

    Continue the real quality work guys!

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    isaak Reply
    Aug 1, 2016 @ 8:25 am

    good luck for the road ahead lads. its great that your still making a spiral succsesser in a seance but it is a very to me anyway upsetting that it is no longer going to look like star wars.it great that lucasfilm heard you out. ps thous pitchers and sketches you realised look awesome :D.

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    shadow Reply
    Aug 1, 2016 @ 8:56 am

    this makes me both really happy and very sad even though i saw this coming but this will MAKE me support frontwire even more since its no longer star wars its your our own ip now i believe i will enjoy the game even more since its your ip its now certain we will be getting the game in the foreseeable future

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    shadow Reply
    Aug 1, 2016 @ 8:58 am

    and i forgot to say thank you for everything you have done and going to do guys

  • author image
    Aug 1, 2016 @ 9:23 am

    […] ”Powiedziano mi, że Lucasfilm już rozmawiał z EA na temat Galaxy in Turmoil, ale EA nie wyraziła pozwolenia na kontynuowanie naszego projektu. Największą bolączką miało być to, że Galaxy in Turmoil odwróci uwagę od ich Battlefronta” napisał na swoim blogu Romanelli. […]

  • author image
    Aug 1, 2016 @ 10:12 am

    […] пальцы. Президент Frontwire Studios Тони Романелли (Tony Romanelli) рассказал, что 22 июня с ним связалась Lucasfilm и потребовала […]

  • author image
    Aug 1, 2016 @ 10:32 am

    […] a read of the full blog for a bit more info, as well as what Frontwire plan to do regarding crowdfunding their project […]

  • author image
    Aug 1, 2016 @ 10:33 am

    […] developers at Frontwire Studios said LucasFilm issued a cease and desist back in […]

  • author image
    Aug 1, 2016 @ 10:55 am

    […] to get all the way to distribution negotiations with Valve about releasing the game to the public, according to a June 4th blog. At the time, they were surprised that EA and Lucasfilm hadn’t intervened. […]

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    Voice of Reason Reply
    Aug 1, 2016 @ 11:10 am

    You realize, of course, that your petition has no legal bearing, and that Electronic Arts will be under no obligation to consider it no matter how many (or few) names you get. It seems like a self-important, wasted effort to me. EA purchased the license to make Star Wars games with REAL MONEY. Of course they aren’t going to let anyone else release a Star Wars game and cut into their potential Return on Investment.

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    Voice of Reason Reply
    Aug 1, 2016 @ 11:12 am

    Electronic Arts shut it down because they PAID for an EXCLUSIVE license. It’s just a bit of chest-beating to suggest they were jealous or thought that a fan operation was somehow “better” than they are at creating a game. But if it makes you feel better to imagine that….

  • author image
    Aug 1, 2016 @ 11:30 am

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    Aug 1, 2016 @ 12:10 pm

    […] offenbar zu verhindern: Tony Romanelli von Entwickler Frontwire erhielt laut eines Updates im offiziellen Blog (via Gameinformer.com) ein Schreiben von LucasFilm, welches einen sofortigen Stopp der Entwicklung […]

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    John Doe Reply
    Aug 1, 2016 @ 12:30 pm

    Is it possible to rework the game so that it’s space themed instead of Star Wars themed? I wouldn’t mind that personally.

  • author image
    Aug 1, 2016 @ 12:31 pm

    […] Surprise, surprise. It’s been shut down. According to Frontwire president Tony Romanelli, Frontwire received a cease and desist from Lucasfilm. […]

  • author image
    Aug 1, 2016 @ 12:36 pm

    […] Surprise, surprise. It’s been shut down. According to Frontwire president Tony Romanelli, Frontwire received a cease and desist from Lucasfilm. […]

  • author image
    Aug 1, 2016 @ 12:45 pm

    […] правом выпускать игры по «Звездным войнам», и потребовала закрыть […]

  • author image
    Aug 1, 2016 @ 12:50 pm

    […] des nie erschienenen "Star Wars Battlefront 3″ von Free Radical werden sollte. In einem aktuellen Blogpost hat nun Frontwire Studios-Präsident Tony Ramanelli verraten, dass man ab sofort die "Star […]

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    JohnnyBNL Reply
    Aug 1, 2016 @ 12:57 pm

    I’m still missing that early alpha game called “Battlefront III” that Free Radical Design was working on, those guys really were making where the Battlefront community was hoping for (Flying from ground to space and vice versa), not that rehash EA/DICE made, they only good thing about that is the Frostbite game engine, nothing more, nothing less.

  • author image
    Aug 1, 2016 @ 13:11 pm

    […] trabajar en la IP Star Wars, pero que no podían porque tenían un contrato firmado con EA”, escribió Tony Romanelli a través de una carta […]

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    RSpudieD Reply
    Aug 1, 2016 @ 13:20 pm

    Well, thank you for at least trying. The progress you guys made on it looks great and I can’t wait to see what you guys do next.
    Maybe someday we can play your version of the game, but for now, LucasArts and EA need to chill a little…
    -Spud

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    Aug 1, 2016 @ 13:31 pm

    […] In a lengthy blog post on the FrontWire Studios website, the team confirmed that they got the Cease and Desist on the 22nd of June. After some discussion with executives at LucasFilm, it was revealed that a license deal could have potentially been discussed but due to EA’s exclusive contract, LucasFilm is obligated to deny any other license requests or offers. […]

  • author image
    Aug 1, 2016 @ 13:35 pm

    […] D’after Frontwire , EA clearly does not want another Battlefront empite on theirs. connatre for all the details of the case, you should go read this very long letter address the community on the official website of Galaxy In Turmoil . […]

  • author image
    Aug 1, 2016 @ 14:01 pm

    […] till Star Wars-varumärket omedelbart, sade utvecklarna Frontwire Studios vd Tony Romanelli i ett blogginlägg på företagets […]

  • author image
    Aug 1, 2016 @ 14:02 pm

    […] a lengthy note yesterday, Tony Romanelli of Frontwire Studios explained the future of the game, which will proceed as a generic multiplayer shooter that incorporates many of the features of the […]

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    Svvagolas Reply
    Aug 1, 2016 @ 14:17 pm

    Try to get someone else’s IP , there are tonnes of popular ones, ask blizzard to give you permission to use StarCraft or Overwatch for example, or star trek, doctor who. Would be amazing and would land a big smack in the face of EA being a bitch

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    Topher Reply
    Aug 1, 2016 @ 14:20 pm

    Out of curiosity have you looked into the difficulty of obtaining some other licensees? The 70s and 80s are chock full of high concept sci-fi movies hoping to cash in on the success of Star Wars. Many of which share a similar DNA to star wars, or served as the inspiration to Star Wars such as:
    Flash Gordon
    Buck Rogers
    Krull
    Star Crash
    Battle Beyond the Stars
    Star Odyssey
    All of these have similar concepts to star wars, and at the same time would be unique enough to get provide your game with its own voice. Not to mention anchoring your game to the aesthetic of 80s swords and sandals/sci fi hybrid, so you wouldn’t just fall into making too obvious a star wars knock off or becoming generic sci-fi. Hell, are farscape and stargate available?

    TL;DR
    How Hard would it be to get the rights to make “Flash Gordon: Galaxy in Turmoil” then offer all of your star wars assets and sounds as a free downloadable mod for the game?

  • author image
    Aug 1, 2016 @ 14:20 pm

    […] The real objection to the project has come from EA as Frontfire Studios’ explains in their lengthy update. […]

  • author image
    Aug 1, 2016 @ 14:25 pm

    […] trabajar en la IP Star Wars, pero que no podían porque tenían un contrato firmado con EA”, escribió Tony Romanelli a través de una carta […]

  • author image
    Aug 1, 2016 @ 14:38 pm

    […] weeks after the studio had come to a distribution agreement with Valve. In a new post over at the Frontwire Studios website, Romanelli wrote that he had a phone meeting with two Lucasfilm executives and was told […]

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    Wesp5 Reply
    Aug 1, 2016 @ 14:42 pm

    Why not make a game in the Babylon 5 universe? Judging from The Babylon Project which never had any issues with the IP, you could use a well known franchise with several different factions!

  • author image
    Aug 1, 2016 @ 15:00 pm

    […] fino a 64 giocatori, combattimenti terra-aria, e molto altro. Per ulteriori dettagli vi lasciamo al blog dedicato al […]

  • author image
    Aug 1, 2016 @ 15:51 pm

    […] Surprising many, the developer said back in June that Valve has agreed to let the game be published on Steam, but it now appears this isn’t happening, thanks to Lucasfilm and EA stepping in. Tony Romanelli, president of Frontwire Studios, confirmed this in a lenghty new blog post. […]

  • author image
    Aug 1, 2016 @ 16:00 pm

    […] Surprising many, the developer said back in June that Valve has agreed to let the game be published on Steam, but it now appears this isn’t happening, thanks to Lucasfilm and EA stepping in. Tony Romanelli, president of Frontwire Studios, confirmed this in a lenghty new blog post. […]

  • author image
    Aug 1, 2016 @ 16:05 pm

    […] پله در. تونی Romanelli، رئيس جمهور از استودیو Frontwire، این در lenghty پست وبلاگ جدید تایید شده […]

  • author image
    Aug 1, 2016 @ 16:15 pm

    […] Surprising many, the developer said back in June that Valve has agreed to let the game be published on Steam, but it now appears this isn’t happening, thanks to Lucasfilm and EA stepping in. Tony Romanelli, president of Frontwire Studios, confirmed this in a lenghty new blog post. […]

  • author image
    FUCK EA Reply
    Aug 1, 2016 @ 16:20 pm

    #FUCKEA

  • author image
    Aug 1, 2016 @ 16:22 pm

    […] We’ll keep our eyes open for further developments regarding Galaxy in Turmoil so stay tuned to Multiplayer Focus on Facebook and Twitter for continued updates. You can read Frontwire’s full blog post, which includes more details about their discussions with Lucasarts, by following the link. […]

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    Aug 1, 2016 @ 16:38 pm

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  • author image
    Aug 1, 2016 @ 16:47 pm

    […] kündigte Tony Romanelli, der Chef von Frontwire in einer Stellungsnahme auf der Webseite des Spiels an. Laut seiner Aussage würden die Verantwortlichen bei Lucasfilm sich über die Fertigstellung […]

  • author image
    Aug 1, 2016 @ 16:52 pm

    […] a press release, Frontwire Studios’ Tony Romanelli stated that he had a conference call with LucasFilm to see […]

  • author image
    Aug 1, 2016 @ 16:58 pm

    […] de Galaxy in Turmoil, le remake non officiel de feu Battlefront III, ont annoncé sur leur site internet via une lettre de son président, Tony Romanelli, que le développement du jeu avait été suspendu. Du moins, la partie Star Wars […]

  • author image
    Aug 1, 2016 @ 17:04 pm

    […] вселенной, созданной специально для нее. Официальное обращение от разработчиков доступно на их […]

  • author image
    Aug 1, 2016 @ 17:16 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on Galaxy in […]

  • author image
    Aug 1, 2016 @ 17:29 pm

    […] kündigte Tony Romanelli, der Chef von Frontwire in einer Stellungsnahme auf der Webseite des Spiels an. Laut seiner Aussage würden die Verantwortlichen bei Lucasfilm sich über die Fertigstellung […]

  • author image
    Aug 1, 2016 @ 19:03 pm

    […] version of the cancelled Star Wars: Battlefront 3 would be getting a Steam release. In a letter to the community, Frontwire president Tony Romanelli laid out what went down between the studio and Lucasfilm since […]

  • author image
    Aug 1, 2016 @ 19:08 pm

    Please, cant we have star wars at all? what about when the Ea, Disney deal ends in a few years? maybe then can you use star wars? I miss the clone wars and was so looking forward to this game. Ill play galaxy in turmoil no doubt but is it at all possible for star wars galaxy in turmoil to ever see the light of day in the future? I really hope so. for starters you have the rights and these big corporations cant take them away from you.

  • author image
    Aug 1, 2016 @ 20:02 pm

    […] Studios posted a huge update on the situation on their website. The developer received a letter from Lucasfilm saying they are not allowed to make the game with […]

  • author image
    Aug 1, 2016 @ 20:26 pm

    […] has halted due to its unauthorized usage of the Star Wars IP. Frontwire president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from LucasFilm requesting development on […]

  • author image
    Aug 1, 2016 @ 20:48 pm

    […] Studios’ Tony Romanelli posted a blog entry on the game’s status, explaining that all Star Wars-related models, characters, and […]

  • author image
    Aug 1, 2016 @ 20:56 pm

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 1, 2016 @ 20:56 pm

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 1, 2016 @ 20:57 pm

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 1, 2016 @ 21:00 pm

    […] In addition to the public announcement, Romanelli added a number of previously unreleased images that are based on the studio’s Star Wars-related work on the game, as seen at the bottom of his post right here. […]

  • author image
    Aug 1, 2016 @ 21:01 pm

    […] a cease-and-desist letter from Lucasfilm back in June. Today the hammer came down. In a post on the Frontwire website, President Tony Romanelli states that his company will no longer be able to produce Galaxy in […]

  • author image
    Aug 1, 2016 @ 21:05 pm

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 1, 2016 @ 21:12 pm

    […] fino a poco fa, visto che il team di sviluppo ha da poco pubblicato un comunicato sul suo sito ufficiale, nel quale ha raccontato di aver avuto problemi con LucasFilm, la società sotto il controllo della […]

  • author image
    Aug 1, 2016 @ 21:17 pm

    […] a publish on its website, Frontwire Studios–which was initially comprised of a gaggle of followers however has since […]

  • author image
    Aug 1, 2016 @ 21:19 pm

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 1, 2016 @ 21:30 pm

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Dean Reply
    Aug 1, 2016 @ 22:02 pm

    Here is my suggestion for continuing, build a war sandbox. A vehicle that modders can easily create their own conflict characters. If you use a generic “War in Space” theme, include Steam Workshop mod support. Personally I would like to see something build on IP’s that are no longer being “milked” by their creators. For example Battlestar Galactica, the first Cylon war would be perfect for this setting and likely most of your existing assets.

    However if you build a system that can easily be modded, then anyone can setup any situation by swapping out mods. Borg vs Cylons? Stormtroopers Vs Aliens, Rebels vs Space Nazi’s, the sky is the limit. Sounds like you already built the framework, make it easy for people to swap out models and mix AI settings and you have the Mindcraft of Battlefront. This would generate far more buzz and activity post release and keep the game going for a long time.

  • author image
    Aug 1, 2016 @ 22:06 pm

    […] fino a poco fa, visto che il team di sviluppo ha da poco pubblicato un comunicato sul suo sito ufficiale, nel quale ha raccontato di aver avuto problemi con LucasFilm, la società sotto il controllo della […]

  • author image
    Aug 1, 2016 @ 23:01 pm

    […] version of the cancelled Star Wars: Battlefront 3 would be getting a Steam release. In a letter to the community, Frontwire president Tony Romanelli laid out what went down between the studio and Lucasfilm since […]

  • author image
    Aug 1, 2016 @ 23:44 pm

    […] developers at Frontwire Studios said LucasFilm issued a cease and desist back in […]

  • author image
    Lonnisity Reply
    Aug 2, 2016 @ 1:42 am

    I’m actually super pumped to see you guys come up with a new universe and build a Battlefront-esque game off of it.

  • author image
    Aug 2, 2016 @ 1:54 am

    […] a press release, Frontwire Studios’ Tony Romanelli stated that he had a conference call with LucasFilm to see […]

  • author image
    Some Guy Reply
    Aug 2, 2016 @ 5:43 am

    just turn it into Space Balls : Battlefront! or star trek, or even some other thing

  • author image
    Aug 2, 2016 @ 5:49 am

    […] by many, a cease and desist letter made its way to developer Frontline’s offices. In a new post studio President Tony Romanelli goes over the whole ordeal. Which includes a meeting with […]

  • author image
    Aug 2, 2016 @ 5:50 am

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 2, 2016 @ 6:47 am

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Aug 2, 2016 @ 6:48 am

    […] Frontwire Studios Тони Романелли объяснил причины закрытия: «Представители Electronic Arts заявили, что они не хотят […]

  • author image
    Aug 2, 2016 @ 7:07 am

    […] In addition to the public announcement, Romanelli added a number of previously unreleased images that are based on the studio’s Star Wars-related work on the game, as seen at the bottom of his post right here. […]

  • author image
    Aug 2, 2016 @ 8:52 am

    […] halt development immediately. The nail was driven further into the coffin when Frontwire on their blog, announced yesterday that they have ceased […]

  • author image
    Aug 2, 2016 @ 10:39 am

    […] разработчиками, чтобы обсудить будущее Galaxy in Turmoil. Как сообщили в Frontwire, у них нет никаких претензий к […]

  • author image
    Aug 2, 2016 @ 10:40 am

    […] passado dia 22 de Junho, 2016, recebemos uma carta da Lucasfilm”, diz o director Tony Romanelli da Frontwire, “pedindo que parássemos de imediato a produção de Galaxy In Turmoil com qualquer […]

  • author image
    Aug 2, 2016 @ 10:47 am

    […] “We received a letter from LucasFilm requesting that we halt production of Galaxy in Turmoil with any Star Wars related IP at once,” Frontwire president Tony Romanelli said. […]

  • author image
    Aug 2, 2016 @ 11:05 am

    […] a post on its website, Frontwire Studios–which was initially comprised of a group of fans but has since become a […]

  • author image
    Sebastijan Svjetlic Reply
    Aug 2, 2016 @ 13:27 pm

    I love you guys, thanks for this. I am sad about you not abale to make game about star wars but now you can crate your game how you want it with no star wars in it. I wish you luck in the future.

  • author image
    Aug 2, 2016 @ 13:40 pm

    […] news comes from a press release on the official Frontwire blog, and describes something of an inevitable situation. But despite the disappointment, Frontwire CEO […]

  • author image
    Aug 2, 2016 @ 16:23 pm

    […] Via Front Wire Studios […]

  • author image
    Aug 2, 2016 @ 20:21 pm

    […] a press release, Frontwire Studios’ Tony Romanelli stated that he had a conference call with LucasFilm to see if […]

  • author image
    Aug 2, 2016 @ 20:56 pm

    […] defined the entire thing in a current publish over on the Frontwire blog, through which he outlines a current telephone assembly with unnamed people from […]

  • author image
    Aug 3, 2016 @ 6:42 am

    […] explained the whole thing in a recent post over on the Frontwire blog, in which he outlines a recent phone meeting with unnamed folks from […]

  • author image
    Aug 3, 2016 @ 17:02 pm

    […] Frontwire president Tony Romanelli wrote on his website: […]

  • author image
    Aug 3, 2016 @ 20:22 pm

    […] Wars-games in handen heeft, dat er niets voor voelt. Frontwire Studios-president Tony Romanelli meldt dat EA Galaxy In Turmoil ook niet achter zijn betaalmuur zou willen schuiven omdat de game de […]

  • author image
    gaia_mission Reply
    Aug 4, 2016 @ 4:25 am

    i am betting it wont take long for a star wars mod for galaxy in turmoil after its full release

  • author image
    Aug 5, 2016 @ 16:51 pm

    […] president Tony Romanelli detailed in a blog post that as of June 22, Frontwire received a letter from Lucasfilm requesting development on Galaxy in […]

  • author image
    Aug 6, 2016 @ 11:10 am

    I love what you guys are up too. This kind of clever work and coverage!
    Keep up the very good works guys I’ve incorporated you
    guys to blogroll.

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    [url=http://www.jtr-corp.com/jtrdvd/jtrdvd_1/index.html]太陽の末裔[/url] 信じないになら、JPshikenのサイトをクリックしてください。 その稿泣塑にWindowsが惧桅し、素どの踩排メ〖カ〖でWindowsのパソコンを任卿した。
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  • author image
    Aug 6, 2016 @ 20:40 pm

    […] The Future of Galaxy in Turmoil […]

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    Aug 7, 2016 @ 5:27 am

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    [url=http://www.jtr-corp.com/karak/moncler_1/index.html]モンクレール ショップ[/url] 品番とサイズ、発送に必要なお名前、電話番号、住所をお伺いいたします。 ↓↓こちらから商品画像&激安ゲット!!↓↓"10 MONCLER モンクレール BRANSON ダウン サイズ3 黒1円スタート":%2Fjp%2Fauction%2Fe143263776。
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    [url=http://burikkuman.com/maya/moncler_1/index.html]モンクレール メンズ ジャケット[/url]

  • author image
    Aug 7, 2016 @ 20:25 pm

    […] Galaxy in Turmoil: Erscheint ohne “Star Wars”-Basis; EA wollte nicht mit sich reden lassen […]

  • author image
    Aug 8, 2016 @ 1:50 am

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