Tag: changelog

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Development Changelog – January 2017

author image by FWS Fergie | Galaxy in Turmoil | 0 Comments | 04 Feb 2017

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Galaxy in Turmoil Game Features Implemented new menu Implemented Sprinting (Community poll version) Implemented C4 (Name pending) Implemented proximity projectile launcher Implemented…

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Development Changelog – December 2016

author image by FWS Fergie | Galaxy in Turmoil | 2 Comments | 25 Dec 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Game Features Added a warning message if players are near grenades that are about to explode Finalized friendly fire for grenades, lasers…

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Development Changelog – June 2016

author image by FWS Fergie | Galaxy in Turmoil | 24 Comments | 02 Jul 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Features New landscape Added Add Steam Overlay Implemented some temporary sounds for player movement Stamina System Implemented New Ground to Space transition…

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Git Dev Changelog – May 2016

author image by FWS Fergie | Galaxy in Turmoil News | 17 Comments | 29 May 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Features Added Space Skybox. + Small experiment with IK leg placement Added Speederbike asset Added Utapau map asset Added Primitive Dodge System,…

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"@KRgameIndustrie We accidentally missed a character out, causing the link to redirect to some completely random corner of the internet."
"@IwanEvers1992 We accidentally missed a character out, causing the link to redirect to some completely random corner of the internet."
"Over the next week, we will be randomly pre-selecting people to alpha-test Galaxy in Turmoil. More info here: https://t.co/lbQPogfvnS"
"@CygneEmAll We'll be releasing a demo in the third quarter of 2017!"
"@henrikjarem The third quarter of 2017."
"@GreenGoose58 @YouTube Too early to say. It's not even out yet! We're always looking to expand our range of supported consoles though ;-)"