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Developer Interview: Dmitry

author image by FWS Lex | Dev Interview | 0 Comments | 24 Jan 2017

In this edition of our bi-weekly developer interview, we took the time to sit down and chat with the lead sound designer for Galaxy in Turmoil: Dmitry Kazhamiakin. (Pictured above: Dmitry) Hello there, take a moment to introduce yourself. Hello! My…

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Developer Interview: Dallas

author image by FWS Lex | Dev Interview | 2 Comments | 09 Jan 2017

In this edition of our bi-weekly developer interview, our community team took some time to chat with the Lead Composer for Galaxy in Turmoil: Dallas Crane. (Pictured above: Dallas) Hi Dallas, go ahead and introduce yourself. Hello, I’m Dallas Crane. I…

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Tay Zonday Joins Galaxy in Turmoil Cast

author image by FWS Fergie | Galaxy in Turmoil | 4 Comments | 30 Dec 2016

As we inch closer and closer to 2017, the entire team here at Frontwire Studios are working around the clock to ensure our 2017 Q3 demo will blow you away. Looking back, we’ve announced quite a few awesome things this…

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Development Changelog – December 2016

author image by FWS Fergie | Galaxy in Turmoil | 2 Comments | 25 Dec 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Game Features Added a warning message if players are near grenades that are about to explode Finalized friendly fire for grenades, lasers…

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Developer Interview: Chris

author image by FWS Lex | Dev Interview | 0 Comments | 18 Dec 2016

In this edition of our bi-weekly developer interview, our community team took some time to chat with Head Writer for Galaxy in Turmoil- Christopher Wiltz. (Pictured Above: Chris) Hi Chris, introduce yourself to me if you will? Sure. I’m Chris…

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Galaxy in Turmoil + Sony = ?

author image by FWS Lex | Galaxy in Turmoil News | 4 Comments | 15 Dec 2016

It is our pleasure to finally be able to answer one of the most frequently asked questions about Galaxy in Turmoil! Check out the video below to find out about our new agreement with Sony:

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[UPDATE] To Sprint, or not to sprint.

author image by FWS Fergie | POLL | 8 Comments | 13 Dec 2016

After crunching the numbers and reading all the comments, we can finally tell you how sprinting will work in Galaxy in Turmoil! Find out by watching the video below:  

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POLL – To sprint, or not to sprint. That is the question.

author image by FWS Fergie | POLL | 24 Comments | 06 Dec 2016

It’s time for another poll where the community gets to decide on a feature in Galaxy in Turmoil. This time – we want to know your thoughts on UNLIMITED SPRINTING. Do you like unlimited sprinting? Do you prefer a stamina…

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Developer Interview: Leo

author image by FWS Lex | Dev Interview | 0 Comments | 30 Nov 2016

In this (slightly late) edition of our bi-weekly developer interview, our community team took the opportunity to sit down with 3D modeller for Galaxy in Turmoil- Leo Haslam. (Pictured Above : Leo) So tell me who in the seven hells…

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GiT Update & Demo Date!

author image by FWS Fergie | Galaxy in Turmoil News | 10 Comments | 16 Nov 2016

Hello Galaxy in Turmoil community! It has been way too long since we’ve posted an update regarding Galaxy in Turmoil. Every day people ask us, “why are you guys so quiet?” and “is GiT still alive?”. The simple answer is…

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Developer Interview: Zora

author image by FWS Lex | Dev Interview | 0 Comments | 13 Nov 2016

In this edition of our bi-weekly developer interview, our community team took the opportunity to sit down with concept artist for Galaxy in Turmoil- Zora Lenz Kastner. (Pictured Above: Zora)  So, Zora, introduce yourself if you will? I’m Zora, 28 years…

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Developer Interview: Surfeit

author image by FWS Lex | Dev Interview | 0 Comments | 01 Nov 2016

In this edition of our bi-weekly developer interview, our community team took some time to sit down with Ian King, otherwise known as Surfeit– Art Director for Galaxy in Turmoil. (Pictured Above: Surfeit) Who exactly are you? I ask myself…

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"@EmeraldRzrt We're not making a SW game. GiT is set in a universe of our own creation, so all weapons and vehicles will be original!"
"#soon https://t.co/Q45wQXiiQR"
"@canaviers Soon, it's being worked on!"
"@canaviers Depends on how our crowdfunding campaign goes, that said game development doesn't happen overnight so it… https://t.co/LAaJ5svP8z"
"@canaviers Correct, the demo is PC only but the full game is also planned for release on the PS4."
"@canaviers Yup, we plan to bring the full game to Playstation as well!"