Git Dev Changelog – May 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process.


Features

  • Added Space Skybox. + Small experiment with IK leg placement
  • Added Speederbike asset
  • Added Utapau map asset
  • Added Primitive Dodge System, need Improvements but so far Works even on Stairs and Slopes.
  • Disintegration Of Body Added
  • 1st IK bones implementation
  • IK second implementation
  • Ship Damage system + integration in Match making
  • Added jetpack functionality
  • Implemented temporary UI bar for jetpack.
  • Implemented passenger seat switching.
  • Added passenger slot name and socket options for easier configuration
  • Implemented BF2 joystick system for ships.
  • Implemented directional and angular damage system for ships
  • Implemented pilot to passenger loop
  • Implemented vehicle seat indicator
  • Added Ship Speed + Boost + Small Mesh to fly through
  • Mouse movement based on Joystick principles. +++++ Huge Future

Changes
  • Improved ship starting and landing speeds
  • Improved ship shooting
  • Improved ship lag value
  • Small Clean UP , took off Hats , and Added Rebel to Char selection
  • Multiplayer improvement
  • Modified jetpack to a Battlefront II Style
  • Improved ship starting and landing speeds
  • Improved ship shooting
  • Changed passenger system to dummy system

Bug Fixes
  • Fixed MP ship bug
  • Fixed being able to jump while combat rolling
  • Fixed player not dying when ship explodes
  • Fixed healthbar in Vehicles
  • Fixed player respawning when shooting the gun inside the pilot seat while on the ground.
  • Fixed third person camera for passengers
  • Fixed wings toggle not working
  • Fixed camera spring arm in BP_PlayerCharcter.uasset to ignore player collisions
  • Small Fixes – Lens Flare is gone
  • Fixed being able to jump while combat rolling.
  • Fixed a bug with the camera when exiting a vehicle form passenger seats
  • Fixed rolling/shooting bug
  • Fixed crouching hovering
  • Fixed that you continue shooting after rolling if the fire button is held down
  • Fixed Delta-second issue
  • Fixed a bug with the client camera when entering a ship.
  • Fixed collision bug when leaving vehicle.
  • Fixed camera bug when entering the ship as a pilot if you previously were a passenger.
  • Fixed Aim+Roll bug
  • Fixed ship not colliding with environment
  • Fixed passenger collision bug

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