Category: Galaxy in Turmoil

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So… Where’s that demo?

author image by FWS Lex | Galaxy in Turmoil News | 0 Comments | 01 Oct 2017

About that demo.. Sometime last year we made a post announcing our plans to release a demo during the third quarter of this year. Today was the last day of Q3 and a lot of you might be wondering what…

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GiT Casting Call

author image by FWS Fergie | Galaxy in Turmoil | 0 Comments | 07 May 2017

We are currently looking for experienced voice actors to join the Galaxy in Turmoil cast. While this project is currently volunteer based, compensation is negotiable based on various factors such as brand recognition, experience, etc. However this project has the…

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Galaxy in Turmoil Developer Blog #1

author image by FWS Fergie | Galaxy in Turmoil | 0 Comments | 02 May 2017

In our first video development blog for Galaxy in Turmoil, we talk about how a vague idea can go on to become a fully fledged 3D model. Discuss this video here: http://community.frontwirestudios.com/thread-1102.html    

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Developer Interview: David

author image by FWS Lex | Dev Interview Galaxy in Turmoil | 0 Comments | 10 Apr 2017

Note: This is our final bi-weekly developer interview. However, don’t worry! In a few weeks we will be introducing our bi-weekly development blog packed full of information about the ongoing development of Galaxy in Turmoil. In our final developer interview,…

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Development Changelog – February 2017

author image by FWS Fergie | Galaxy in Turmoil | 0 Comments | 07 Mar 2017

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Galaxy in Turmoil Game Features Implemented consistent shooting penalty Implemented Jetpack Pistol animation Implemented Jetpack Rifle animation Implemented hands IK Implemented sniper…

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Prototype Testing!

author image by FWS Fergie | Galaxy in Turmoil | 0 Comments | 25 Feb 2017

Be sure to add SOCIAL@FRONTWIRESTUDIOS.COM to your whitelist in your email! Over the next week we will be sending out pre-selection emails for our Prototype tests to about 400+ people. to make sure you get the email you’ll need to…

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Development Changelog – January 2017

author image by FWS Fergie | Galaxy in Turmoil | 0 Comments | 04 Feb 2017

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Galaxy in Turmoil Game Features Implemented new menu Implemented Sprinting (Community poll version) Implemented C4 (Name pending) Implemented proximity projectile launcher Implemented…

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Tay Zonday Joins Galaxy in Turmoil Cast

author image by FWS Fergie | Galaxy in Turmoil | 4 Comments | 30 Dec 2016

As we inch closer and closer to 2017, the entire team here at Frontwire Studios are working around the clock to ensure our 2017 Q3 demo will blow you away. Looking back, we’ve announced quite a few awesome things this…

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Development Changelog – December 2016

author image by FWS Fergie | Galaxy in Turmoil | 2 Comments | 25 Dec 2016

Developer Note: The features listed below may be changed and/or removed at any point in the development process. Game Features Added a warning message if players are near grenades that are about to explode Finalized friendly fire for grenades, lasers…

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Galaxy in Turmoil + Sony = ?

author image by FWS Lex | Galaxy in Turmoil News | 4 Comments | 15 Dec 2016

It is our pleasure to finally be able to answer one of the most frequently asked questions about Galaxy in Turmoil! Check out the video below to find out about our new agreement with Sony:

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[UPDATE] To Sprint, or not to sprint.

author image by FWS Fergie | POLL | 8 Comments | 13 Dec 2016

After crunching the numbers and reading all the comments, we can finally tell you how sprinting will work in Galaxy in Turmoil! Find out by watching the video below:  

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POLL – To sprint, or not to sprint. That is the question.

author image by FWS Fergie | POLL | 24 Comments | 06 Dec 2016

It’s time for another poll where the community gets to decide on a feature in Galaxy in Turmoil. This time – we want to know your thoughts on UNLIMITED SPRINTING. Do you like unlimited sprinting? Do you prefer a stamina…

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"@EmeraldRzrt We're not making a SW game. GiT is set in a universe of our own creation, so all weapons and vehicles will be original!"
"#soon https://t.co/Q45wQXiiQR"
"@canaviers Soon, it's being worked on!"
"@canaviers Depends on how our crowdfunding campaign goes, that said game development doesn't happen overnight so it… https://t.co/LAaJ5svP8z"
"@canaviers Correct, the demo is PC only but the full game is also planned for release on the PS4."
"@canaviers Yup, we plan to bring the full game to Playstation as well!"